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Submitter's Information
Rosa Farre
professor
Los Angeles
East LA College
CTE Dean
Kendra Madrid
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Program Details
Associate in Science degree with emphasis in animation
Program Modifications (formerly substantial changes)
Animation (061440)
06/12/25
The Associate Degree in Animation offers a comprehensive introduction to the art and technology of animation, VFX, Game art and other entertainment technologies. Through hands-on projects, students will acquire the basic skills that are essential for careers in different disciplines of digital entertainment, preparing them for entry level positions or for transfer to other institutions. Students will get trained in the use of industry pipelines using standard software like Adobe Creative Suite, ToonBoom, Autodesk Maya, Zbrush, Unreal, Nuke and others.
According to last years program information data from the California Community Colleges “Data Mart and Report”, our total enrollment was 127, with 109 retained nearing an 87% retention rate. We dont have current completion data, however we have seen a decrease in degree completion from 2021-2022 perhaps due to the loss of student population after pandemic years.
We project an increase of completion of this certificate back to the number we had in 2021-2022 about 16-20 students/year.
Our enrollment is capped at a lower numbers due to the fact that our labs have a limited amount of seats 24 to 25 per lab.
Program Proposal Attributes
- A.S. Degree (S)
The goals for this program are clearly occupational. Unlike some other programs that emphasize the exploration of experimental venues and storytelling exploration, our goals are:
Occupational Readiness - Equip students with the practical skills necessary for entry-level positions in the animation, game, VFX, and digital media industries. To make the degree more relevant to current employment trends. Include portfolio classes so students can readily apply for entry level positions in the entertainment industry.
Strengthen core skills in communication, problem-solving, and teamwork through project-based learning and group collaboration.
Equity and diversity - To provide access to a curriculum that traditionally is found mostly in more expensive 4 year colleges or higher-ed private institutions, making it available to students of diverse backgrounds. Remap courses to offer a clear path to completion using the Guided Pathways framework.
Transferability to Four-Year Institutions - Align the program with other existing programs to provide an increase of transfers to 4 year institutions. LMI data shows that the typical education levels for entry-level positions in animation related occupations is a Bachelor's Degree (by more than 90%).
Industry alignment - To match students interests and abilities with employment needs by grouping courses based on career-based disciplines.
Program viability - Utilize existing resources currently available in Animation Program (hardware and software) into a wider variety of subjects without dramatically increasing the current course offerings.
Fostering lifelong learning - Cultivate a mindset of continual learning by encouraging students to keep up with emerging trends, tools, and technologies in the animation and VFX fields.
Course Units and Hours
n/a
36-39
66-69
Course Report
There are several courses that have prerequisites. They are set in place to help the student enroll in classes in the right order, therefore ensuring that they can succesfully complete their degree efficiently without any major difficulties.
All of the tracks have a final capstone course that allows the students to work in their portfolio. Students have to complete all their track courses in order to enroll in the capstone class.
Visual Development track
| Course | Title | Units | Year/Semester (Y1 or S1) |
|---|---|---|---|
| Art 201 | Drawing I | 3 | s1 |
| Art 209 | Perspective drawing | 3 | s1 |
| Art 639 | Intro to digital imaging | 3 | s1 |
| Art 204 | Life drawing I | 3 | s2 |
| Anim 218 | Fundamentals of Animation | 3 | s2 |
| Anim 221 | 3D animation I | 3 | s2 |
| Anim 216 | Layout and backgrounds | 3 | s2 |
| Anim 213 | Drawing for animation | 3 | s3 |
| Anim 212 | Character design | 3 | s3 |
| Anim 215 | Environment design | 3 | s3 |
| Anim 217 | Storyboarding | 3 | s3 |
| Anim 219 | Animation process and production | 3 | s4 |
| TOTAL | 36 |
3D Production track
| Course | Title | Units | Year/Semester (Y1 or S1) |
|---|---|---|---|
| Art 201 | Drawing I | 3 | s1 |
| Art 209 | Perspective drawing | 3 | s1 |
| Art 639 | Intro to digital imaging | 3 | s1 |
| Anim 118 | History of Animation - or- | (3) | s2 |
| Art 204 | Life drawing | 3 | s2 |
| Anim 218 | Fundamentals of Animation | 3 | s2 |
| Anim 221 | 3D animation I | 3 | s2 |
| Anim 268 | Compositing | 3 | s3 |
| Anim 264 | 3D Modeling | 3 | s3 |
| Anim 265 | Rendering | 3 | s3 |
| Anim 226 | Previz and camera techniques | 3 | s4 |
| Anim 225 | 3D character Animation | 3 | s4 |
| Anim 269 | VFX production | 3 | s4 |
| Anim 227 | 3D project | 3 | s5 |
| TOTAL | 39 |
Character Animation track
| Course | Title | Units | Year/Semester (Y1 or S1) |
|---|---|---|---|
| Art 201 | Drawing I | 3 | s1 |
| Art 209 | Perspective drawing | 3 | s1 |
| Art 639 | Intro to digital imaging | 3 | s1 |
| Art 204 | Life drawing | 3 | s2 |
| Anim 218 | Fundamentals of Animation | 3 | s2 |
| Anim 221 | 3D animation I | 3 | s2 |
| Anim 212 | Character design and animation | 3 | s2 |
| Anim 213 | Drawing for animation | 3 | s3 |
| Anim 225 | 3D Character animation | 3 | s3 |
| Anim 217 | Storyboarding | 3 | s3 |
| Anim 226 | Previz and camera techniques | 3 | s4 |
| Anim 215 | Advanced character Animation | 3 | s4 |
| Anim 227 | 3D project -or - | 3 | s5 |
| Anim 219 | Animation process and production | (3) | |
| TOTAL | 39 |
Entertainment technology and VFX track
| Course | Title | Units | Year/Semester (Y1 or S1) |
|---|---|---|---|
| Art 201 | Drawing I | 3 | s1 |
| Art 209 | Perspective drawing | 3 | s1 |
| Art 639 | Intro to digital imaging | 3 | s1 |
| Anim 118 | History of animation | 3 | s1 |
| Anim 218 | Fundamentals of Animation | 3 | s2 |
| Anim 221 | 3D animation I | 3 | s2 |
| Anim 268 | Compositing - or- | 3 | s2 |
| GAD101 | Game design and prototyping | (3) | s2 |
| Anim 264 | 3D modeling | 3 | s3 |
| Anim 265 | 3D Rendenring | 3 | s3 |
| GAD103 | Intro to game engines | 3 | s3 |
| Anim 269 | VFX production | 3 | s4 |
| Anim 261 | Intro to VR/AR | 3 | s4 |
| Anim 227 | 3D project | 3 | s5 |
| TOTAL | 39 |
Supporting Documents
Los Angeles Regional Questions
LACCD
East
Kendra Madrid
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Program Modification
This program will replace the existing AA degree with a similar AS degree that is more relevant to the current frame of the Animation and Digital Entertainment industry.
Our current AA program doesn't offer any individualized tracks that match current industry disciplines and employment requirements.
LACC is the only other institution at LACCD that offers an AA degree in animation. Their degree is not focused on industry disciplines and contains a variety of courses from mixed areas of focus.
Our enrollment is capped at a lower numbers due to the fact that our labs have a limited amount of seats 24 to 25 per lab. Our annual enrollment will be 75-130 new students/year due to those limitations.
Animation, Visual Effects, Game production
By adding a total of 4 additional courses onto our existing catalog, we have been able to develop the following level II industry based tracks in the animation discipline:
- Visual Development
- Character animation
- 3D Production
- Entertainment technology
The previous AA degree had a mix of courses that belong onto all those industry tracks, providing a very generic based knowledge that unfortunately doesn’t necessarily gave the students the required skills to seek employment.
By grouping the existing courses onto these track type of certificates, we will make sure that the students will gain a broad knowledge of the industry while ensuring a deeper level of proficiency in the specific areas that are most relevant to their careers.
Now students can complete the Animation Level I certificate plus one of these Level II certificates in order to obtain their AA degree.
Submission Details
11/16/24 - 05:23 PM
Informational
Return to Drafts
Please list the reason(s) for returning "Associate in Science degree with emphasis in animation". to Rosa Farre's drafts. This message will be sent to farrer@elac.edu
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