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Submitter's Information
Leonor M Cabrera
Dean of Business, Design and Workforce
Bay Area
Canada College
CTE Dean
Leonor M Cabrera
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Program Details
Video Game Design
New Program
Digital Media (061400)
08/14/19
The 3D Animation & Video Game Art Program is a comprehensive program that puts equal emphasis on the artistic and the technical side of 3D modeling and animation. Courses cover material that will take the student through the whole production process and workflow of 3D animation, from storyboarding and conceptualization to the final delivery of the rendered product. Curriculum spans traditional animation techniques, life drawing and the technical fundamentals of 3D animation and modeling. Classes are taught in a state-of-the-art computer studio with the latest versions of industry-standard software packages. Faculty members have extensive industry experience and their expertise is critical to the success of students in this growing field.
Expectations are once the program is fully operating (by Spring of2021), we could have from 50 to 100 completers annually. The Digital Art &Animation program intends to offer the introductory level courses during both Fall and Spring semesters, building a “pool” of students who can then move onto the more advanced courses in the sequence. Currently, enrollment projections for the introductory classes is 24-32 per section, and we anticipate initially offering one section per semester. If demand requires it, additional sections will be added to the schedule to accommodate student demand.
Program Proposal Attributes
- Certificate of Achievement: 16 or greater semester (or 24 or greater quarter) units (C)
Video game design is a rapidly growing field, both nationally and in the Bay Area. The Video Game Design certificate trains students in the skills they need to secure an entry-level position as a game designer, level designer, or associate producer in the video game industry. Curriculum was developed in conjunction with veteran game industry designers and reflects the skills currently in demand in the industry.
Course Units and Hours
33
n/a
n/a
Course Report
Course Requirements:
For students, no prior knowledge of game design or development techniques is required. The course sequence is designed to provide the information they need in a collaborative, interactive format that has them applying the skills they learn as soon as possible. During a student’s progress through the program, they will develop, test, redesign, and debug (where appropriate) several games of different types. Card and board game development is also a feature of the program, since these are quick to develop and test.
Equipment Requirements:
The intent of the program is to stay current with developing trends in the video game industry. Currently, that means training students on the Unity and (to a lesser extent) Unreal game engines. Both of these engines are free to use and develop on for educational institutions, and licenses for multiple software seats have already been acquired by the Digital Art &Animation department.
The 3D and Digital Media labs already in use by the department house equipment that is more than adequate for teaching the software and for students to use for development of their projects.
Course | Title | Units | Year/Semester (Y1 or S1) |
---|---|---|---|
MART 441 | Introduction to Video Game Design | 3 | Summer Yr 1 |
MART 442 | History of Video Games | 3 | Fall Yr 1 |
MART 443 | Game Design Fundamentals | 3 | Fall Yr 1 |
MART 445 | 3D Game Scripting | 3 | Spring Yr 1 |
MART 446 | Storytelling with Games | 3 | Spring Yr 1 |
MART 447 | 3D Level Design | 3 | Summer Yr 2 |
MART 450 | Collaborative Game Production | 3 | Fall Yr 2 |
MART 451 | Rapid Game Design | 3 | Fall Yr 2 |
MART 452 | Advanced Game Design | 3 | Spring Yr 2 |
MART 452 | Advanced Game Design | 3 | Spring Yr 2 |
MART 455 | Indie Game Development & Entrepreneurship | Summer Yr 3 |
Selective Courses | Minimum of 3 units | ||
---|---|---|---|
MART 314 | Introduction to Computer Graphics | 3 | |
MART 366 | Color Management and Theory | 3 | |
MART 376 | Introduction to Digital Imaging | 3 | |
MART 420 | Introduction to 3D Modeling and Animation | 3 |
Supporting Documents
Bay Area Regional Questions
CTE
Submission Details
05/17/19 - 03:29 PM
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Please list the reason(s) for returning "Video Game Design". to Leonor M Cabrera's drafts. This message will be sent to cabreral@smccd.edu
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