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Submitter's Information

Name

Veronica Parker, Ed.D.

Title

Director, Career Education Programs and Services

Region

Bay Area

College

Ohlone College

CTE Dean

CTE Dean's Name

Chris Warden

CTE Dean's Email

Log in to view CTE Dean's Email.

Program Details

Program Title

Esports Entrepreneurship and Live Production

Submission Type

New Program

TOPs Code

Website Design and Development (061430)

Projected Start Date

08/31/26

Catalog Description
The Certificate of Achievement in Esports Entrepreneurship and Live Production introduces students to the fundamentals of the esports industry and provides a pathway into related fields of study. Students begin with prerequisite courses in esports, where they develop foundational knowledge of the industry along with hands-on experience in live streaming software, visual storytelling, shout casting, and audio/scene production.

Students gain practical experience with live streaming software, visual storytelling, shout casting, and audio mixing, while also exploring the history, career pathways, and business aspects of esports. Coursework emphasizes creativity, collaboration, and foundational technical skills, preparing students to further study or entry level opportunities in digital content creation and esports related media.

After completing the esports prerequisites, students select coursework from one of three disciplinary areas: Digital Arts and Intermediate Design; Business; or Broadcasting. Students deepen their skills in a chosen focus. This flexible, interdisciplinary approach allows students to tailor their learning towards their established majors.

This program is designed as a entry point into further academic study or workforce preparation, offering students the technical and collaborative skills needed to pursue esports related opportunities in California's growing digital entertainment sector.
 
Requirements for Certificate of Achievement
a) Complete Major Field courses and one of the three Specializations.
b) Complete at least six units at Ohlone College.
c) Maintain a 2.0 grade point average in Major Field and Specialization courses.
 
Student Learning Outcomes
  • 1. Demonstrate foundational knowledge of the esports industry, including its history, career pathways, and intersections with game design, digital media, and business.
  • 2. Utilize creative tools and software to design, prototype, and produce assets for esports.
  • 3. Exhibit technical proficiency in streaming tools, visual storytelling, audio mixing, and scene transitioning.
  • 4. Apply collaborative and interpersonal skills to engage effectively in team-based, real-time production environments.
Enrollment Completer Projections

100

Program Proposal Attributes

Program Award Type(s) (Check all that apply)
  • Certificate of Achievement: 16 or greater semester (or 24 or greater quarter) units (C)
Program Goal

This program is designed as a entry point into further academic study or workforce preparation, offering students the technical and collaborative skills needed to pursue esports related opportunities in California's growing digital entertainment sector.

Course Units and Hours

Total Certificate Units (Minimum and Maximum)

19-23

Units for Degree Major or Area of Emphasis (Minimum and Maximum)

n/a

Total Units for Degree (Minimum and Maximum)

n/a

Course Report

Program Requirements Narrative

Requirements for Certificate of Achievement
a) Complete Major Field courses and one of the three Specializations.
b) Complete at least six units at Ohlone College.
c) Maintain a 2.0 grade point average in Major Field and Specialization courses.

Program Requirements
MAJOR FIELD
    DAID 103 Introduction to Digital Media Arts View word report for DAID 103 Introduction to Digital Media Arts3     
    DAID 118 Introduction to Game Design View word report for DAID 118 Introduction to Game Design3     
    ESPTS 101 Introduction to Esports View word report for ESPTS 101 Introduction to Esports3     
    ESPTS 102 Careers in Esports View word report for ESPTS 102 Careers in Esports3     
    ESPTS 110A Esports Play and Analysis View word report for ESPTS 110A Esports Play and Analysis1     
Total Units = 13     
SPECIALIZATION: GAME DESIGN IN ESPORTS
Complete two courses from the following courses:
    DAID 102 History of Games and Play View word report for DAID 102 History of Games and Play3     
    DAID 119 Video Game Development View word report for DAID 119 Video Game Development3     
    DAID 122 3D Modeling View word report for DAID 122 3D Modeling3     
    DAID 123 Textures for 3D View word report for DAID 123 Textures for 3D3     
    DAID 124 Digital Sculpting View word report for DAID 124 Digital Sculpting3     
Total Units = 6.00     
SPECIALIZATION: BROADCASTING IN ESPORTS
Complete two courses from the following courses:
    BRDC 134 Video Editing for Film, TV, and Electronic Media View word report for BRDC 134 Video Editing for Film, TV, and Electronic Media3     
    BRDC 148 Beginning Live Streaming and Broadcast View word report for BRDC 148 Beginning Live Streaming and Broadcast3     
    DAID 111 Video Production for Streaming and VR View word report for DAID 111 Video Production for Streaming and VR4     
    DAID 112 Motion Graphics View word report for DAID 112 Motion Graphics3     
    DAID 129 Introduction to Virtual Production View word report for DAID 129 Introduction to Virtual Production3     
Total Units = 6.00 - 7.00     
SPECIALIZATION: BUSINESS IN ESPORTS
Complete two courses from the following courses:
    BA 101A Financial Accounting View word report for BA 101A Financial Accounting5     
    BA 125 Introduction to Business View word report for BA 125 Introduction to Business3     
    DAID 159 Introduction to Social Media View word report for DAID 159 Introduction to Social Media3     
    STAT C1000 Introduction to Statistics View word report for STAT C1000 Introduction to Statistics5

Supporting Documents

Bay Area Regional Questions

Goal of Program

CTE

Include any other information you would like to share.

Not applicable. 

Please list similar programs at other colleges in the service area which may be impacted, including the name of the college, the name of the program that may be impacted, the name of the person you contacted and the outcome of that contact.

Berkeley City College Program: Animation and Game Design (AA, CoC, CoA, CoP)

Kyla Oh, Acting Dean of Math, Science and Career Education, koh@peralta.edu 

Did not hear back from Kyla.

Diablo Valley Program: Art Digital Media - Game Design (AA and CoA)

Beth Arman, Senior Dean, Career and Community Partnership, barman@dvc.edu, (925) 969-2240

Did not hear back from Beth.

Submission Details

Published at

05/04/26 - 02:52 PM

Status

Recommended

Return to Drafts

Please list the reason(s) for returning "Esports Entrepreneurship and Live Production". to Veronica Parker, Ed.D.'s drafts. This message will be sent to vparker@ohlone.edu

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